09:28:11:514NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:514NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:514NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:515NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:516NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:517NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:518NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:518NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:519NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:519NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:520NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:520NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:521NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:521NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:521NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:522NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:522NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:523NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:524NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:524NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetStrategicResourceAccess() Amplitude.Mercury.Interop.GameSnapshot:SynchronizeEmpireInfo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:525NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:525NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:526NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:526NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:527NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:528NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:529NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:529NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:529NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:530NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:530NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:531NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:531NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:531NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:532NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:532NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:533NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:533NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:533NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:534NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:534NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:535NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:535NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:535NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:536NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:536NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:537NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:537NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:538NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:538NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:539NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:539NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:540NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:540NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:541NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:541NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:542NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:542NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
09:28:11:542NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.Entities.MajorEmpire+Synchronizer:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIEntitySynchronizer`2[[Amplitude.Mercury.Simulation.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Interop.AI.AIEntity:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo) Amplitude.Mercury.AI.AIController:SynchronizeData() Amplitude.Mercury.AI.AIController:UpdateAIControllerState() Amplitude.Mercury.AI.AIController:LateUpdate() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:542None[Sandbox] Gracefully exited the sandbox loop; shutting down...
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:552NoneUnhandled exception in simulation safe-release. Will try a hard-release
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo) System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.MonoParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) System.Threading.ThreadHelper:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:553NoneIndex was outside the bounds of the array.
Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetSettlementExtractedResources(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:CountResourceAccessFromSettlements(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:GetResourceAccess(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:UpdateResourceProperties(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:UpdateResourceExploitationCount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:StopResourceExtraction(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfResources:StopResourceExtractionIfNeeded(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:FreeExtensionDistrict(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.DepartmentOfTheInterior:FreeSettlement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.Simulation.Empire:OnUnload() Amplitude.Mercury.Simulation.MajorEmpire:OnUnload() Amplitude.Mercury.Simulation.Empire:Unload() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
09:28:11:554NoneAIController shutdown...
Amplitude.Mercury.AI.AIController+d__104:MoveNext()
09:28:11:555NoneAIController shutdown terminated.
Amplitude.Mercury.AI.AIController+d__104:MoveNext()
09:28:11:579NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
09:28:11:758NoneStorage thread stopped.
Amplitude.Framework.Storage.StorageThread:StopThread()
09:28:12:004NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
09:28:12:004NoneDisconnecting...
Amplitude.Mercury.Game.GameClient:Disconnect()
09:28:12:004NoneDisconnected.
Amplitude.Mercury.Game.GameClient:Disconnect()
09:28:12:004NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer:Disconnect()
09:28:12:004NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
09:28:12:004NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer:Disconnect()
09:28:12:267NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
09:28:12:311NoneShutdown complete.
Amplitude.Framework.Application+d__101:MoveNext()